Tuesday, January 26, 2016

I hate Valor

It's a grind. It's busy work. It's a cheap way to get people to play more. It's a slapdash points system the only purpose of which is to purchase a different kind of points.

In effect, each character now needs to "unlock" 140 of the ilevels on their gear set. You get 6 ilevels worth of points for each Mythic dungeon you do, but you can only use them in chunks of 5.

I think other types of gameplay probably give you points too but I don't know what they are. Is the Raid Finder still a thing? I mean the thing everyone used to call "LFR" with such regularity that even Blizzard PR kept forgetting it was called anything else.

ilevel unlocking is also an effective nerf to offspec roles, (depending on your level of dedication) which pisses me off only slightly less than the first reason.

Friday, January 8, 2016

Forsaken spec

I used my boost on a Forsaken Hunter. I don't know if I'll end up doing any raiding, but I'm having fun running around Tanaan in greens never getting hit because Hunters are just that easy to play.

I'm also enjoying Survival before they remove the spec completely and attach the name to some new melee spec, which I suppose will probably make some attempt at thematic consistency to justify removing the other spec. I thought we didn't care about classes all having exactly three specs now? Why are hunters losing a ranged spec when they don't need to?

Maybe Blizzard is simply unable to tell an unbiased truth any more. Corporations, like a horny male on a date, always seem so very embarrassed to admit what everyone already knows their true purpose is.

Anyway if it's anyone's fault, blame those damn shareholders for forcing all the poor billion-dollar corporations to make compromises in the of name their selfish short term gains, which by coincidence happen to also be the corporation's short term gains.