Wednesday, February 8, 2012

A Zarhym quote

"In Mists we're attempting to...have the world react to the players, and not just have the players react to the world. It gives the game a dynamic, 'alive' feeling which is very much needed in a persistent-world game."

I think he could have gone a bit further in explaining this with: "Because god knows our actually alive players don't do that any more."

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